Jumping is rather odd while holding B increases your jump as expected, letting go causes you to automatically drop. The only way to gain extra lives is through collecting 100 coins (as in all mario games). The only power-ups are Super Mushrooms (although Mario doesn't grow bigger) and Fire Flowers (his clothles don't change color). However, throwing fireballs is assigned to C instead of sharing the same button to run. Mario controls similarly to his original games A is used to run and B is used to jump. The gameplay is notable mostly for its' streamlined level design, awkward and somewhat-lacking physics, wonky hit detection and being the bare minimum for a Mario game. The game begins with an intro involving a mysterious cloud appearing over the Mushroom Kingdom and kidnapping Princess Peach Mario then finds out from one of the Toads that Wario is behind all of this, and then sets off to rescue the Princess. 4.2 Graphics ( Mario 4: A Space Odyssey only).4.1 Graphics ( Mario 3: Around the World and Mario 4: A Space Odyssey).
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